Embracer cancels Deus Ex game in development for two years

UPDATE 6pm UK: A statement from Eidos Montreal has confirmed 97 jobs have been lost at the studio, following the previously-reported news that its Deus Ex project has been cancelled. The studio employed 481 people, as of 2022.

“For the last 17 years, our teams at Eidos have worked on some of the most beloved brands in the industry, combining deep storytelling and innovation into unique games,” the studio wrote in a statement posted on social media. “We have created memorable multi awarded experiences that we are proud of and we know our teams members have put their heart and soul in all of them.

“The global economic context, the challenges of our industry and the comprehensive restructuring announced by Embracer have finally impacted our studio. The difficult decision has been made to let go 97 people from development teams, administration, and support services.

“We are working to support all impacted personnel through this transition. These very talented, highly experienced people are entering the employment market, and we want them to find their next projects and are helping to do so.

“As we navigate these difficult times, the well-being of our team is our priority and the continuous commitment to creating games that players will be able to enjoy.”

Embracer declined to comment on specific studios, but again reiterated its previously announced restructuring program, which it said will run until the end of March this year. “This process will be managed locally on operative group level with focus on informing affected employees first,” Embracer told Eurogamer.