Even the studio that wrote The Wolf Among Us 2 doesn't know what's going on with it

Telltale’s second series-slash-sequel, The Wolf Among Us 2, has become notoriously hard to pin down. Originally announced in 2017, the game disappeared when Telltale closed in 2018, then it was resurrected in 2019 only to disappear again in 2023, amid what sounded like burnout from crunch. And we haven’t heard a peep since.

But I had a chance to speak to the studio which was originally making the game for Telltale (then a kind of publisher but now making the game internally, it seems) to see if I could find out what was going on. That original developer was AdHoc Studio, a team formed by former Telltale staff, many of whom worked on the original The Wolf Among Us game.

AdHoc co-founder Nick Herman directed the first episode of The Wolf Among Us (known as “Faith”), and he told me AdHoc was working on the follow-up, The Wolf Among Us 2, for about two years. But as to why the studio stopped working on it, he said: “Look, the truth is…”

He was interrupted by fellow co-founder Pierre Shorette, another Telltale alumni, who asked with a smile, “Yeah why did we stop working on that, Nick?”

Put on the spot, Herman continued: “We wrote a season, Season Two. We think it’s better than Season One – and we were on Season One. And yeah, we’re really proud of it. We were doing tests. We were in cinematics and animation and stuff. And then basically they needed more time.